Demo Reel and Project Videos
Works created in a variety of programs such as Maya, Cascadeur, and Unreal Engine 4
|
Atlantic Edge is a personal game project I worked on to learn Unreal Engine and VR systems. I Modeled and animated all the assets within the game, and programmed it using Unreal Engine blueprinting. Atlantic Edge is available on Itch.io and Steam for HTC Vive.
|
Modeling and Animation Projects
|
|
This monster was part of an Unreal Engine project. Sculpted, animated and textured using Zbrush, Maya, and Photoshop.
|
Sculpted in Zbrush, retopologized and animated in Maya, textured in Photoshop.
|
|
Modeled and rigged in Maya, textured in Photoshop. (Fan Recreation of Rex outfit from Xenoblade 2)
|